Terrain Flattening should avoid getting elevation for each pixel in iterations

Description

Getting DEM elevation is expensive. Currently there are several places in the code where elevation is get for each pixel repeatedly. This can improved by getting the elevations for all pixels in the tile once and use them in later on processing.

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Created 12 December 2018 at 20:16
Updated 10 February 2023 at 14:57
Resolved 10 February 2023 at 14:46

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